Making a bowl: Step 4 - Make it Wood

The first step to making the bowl turn to wood is to define a Wood material. This is done in the Material Manager. Select the Material Manager window, then from the File menu, choose "Open 3D Shader." The 3D shaders are in the "tex" folder that installs with Cinema 4D. Select the 3D shader called "wood.shv." For now, we'll just take the default wood. A wooden ball appears in the Material Manager. That's your wood.

Drag the wood material from the Material Manager and drop it on the Lathe NURBS. Just accept the defaults in the dialog that opens up. The Object Manager now shows that the material has been applied to the bowl:

 

Now render again to see the wooden bowl. It should look like the picture at the top of the page.


Making a bowl: Step 5 - Reshape it

Because the bowl is a NURBS, we can now change its shape by editing the spline. Select the spline in the Object Manager, and use the Points tool to move a few of the points around and reshape the spline. Maybe a wider bowl with less of a lip :

 

Now render again, and you will have a new bowl:

Now you're ready to make the bowl from a different kind of wood --> proceed to step 6.